Violet Updates: Difference between revisions

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Created page with "==Violet Updates== ===Updates=== ===Change Log=== <b>2022-08-17 04:12</b> <blockquote> *Fixed the way using fluid containers works. As per videos. Thanks @Libraru Discord. https://discord.com/channels/647350376408023040/1002576773961232404/1009283449355501628 </blockquote> <br> <b>2022-08-16 04:09</b> <blockquote> * Removed level requirement doors from MoLS and Demona. </blockquote> <br> <b>2022-08-16 04:02</b> <blockquote> * Fixed healing spells being too weak at..."
 
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===Change Log===
===Change Log===
<b>2022-09-09 13:47</b>
<blockquote>
* With difficulty and longevity in mind, many quests that reward equipment and weapon updates have been reworked. This not only encourages community involvement in player trading and preservation of the economy but also makes finally acquiring these feel much more rewarding.
* Further to the below quest reward changes. Several gates of Expertise have been removed to open certain areas up to hunting at earlier levels.
** Deeper Fibula no longer requires level 50 to enter.
** The Black Knight's Villa no longer requires level 50 to enter.
** The Maze of Lost Souls no longer requires level 30 to enter.
** Demona no longer requires level 60 to enter.
** The Dragon Lord pit in Edron Dragon cave no longer requires level 60 to enter.
*The quests below have been replaced with alternate rewards. These rewards are generally in the form of currency, supplies or unique outfits.
**<b>Demona</b>
***30 - Dwarven Axe
***30 - Griffin Shield
**<b>Circle Room Quest</b>
***32 - Warhammer
***32 - Dwarven Axe
**<b>Crusader Helmet Quest</b>
***35 - Crusader Helmet
**<b>Mt. Sternum</b>
***35 - Crown Helmet
**<b>Orc Fortress Quest</b>
***40 - Knight Axe
***40 - Knight Armor
***40 - Fire Sword
**<b>Thais Dragon Lair</b>
***40 - Naginata
**<b>Bright Sword Quest</b>
***45 - Bright Sword
**<b>Deeper Fibula Quest</b>
***50 - Knight Axe
***50 - Warrior Helmet
***50 - Tower Shield
**<b>Black Knight Quest</b>
***50 - Crown Armor
***50 - Crown Shield
**<b>Edron Dragon Lair</b>
***60 - Fire Axe
**<b>Drefia Quest</b>
***60 - Blue Robe
***60 - Skull Staff
***60 - Medusa Shield
**<b>Banshee Quest</b>
***60 - Tower Shield
***60 - Giant Sword
***60 - Boots of Haste
**<b>Edron Hero Cave</b>
***70 - Dragon Lance
***70 - Vampire Shield
**<b>Behemoth Quest</b>
***80 - Guardian Halberd
***80 - Platinum Amulet
***80 - Demon Shield
***80 - Golden Armor
**<b>Demon Helmet Quest</b>
***100 - Demon Helmet
***100 - Demon Shield
***100 - Steel Boots
<blockquote>
<br>
<b>2022-09-07 14:41</b>
<blockquote>
* Quest rework changes have been pushed to the test server in preparation for the live server.
</blockquote>
<br>
<b>2022-09-07 13:03</b>
<blockquote>
* Fixed poison arrows. Fully reworked. Should now be able to deal dmg as a normal arrow + the poison conditions correctly.
* Fixed fluids disappearing liquid when moving liquid between containers.
</blockquote>
<br>
<b>2022-09-07 11:45</b>
<blockquote>
* The following items can be rotated between new and retro sprites:
** Ring of the Sky, Crystal Ring, Emerald Bangle, Sword, Battleaxe, Club, Spike Sword, Sabre, Mace, Combat Dagger, Warlord Sword, Scimitar, Steel Helmet, Brass Helmet, Leather Helmet, Brass Armor, Golden Armor, Leather Armor, Dragon Scale Legs, Golden Legs, Golden Helmet, Magic Plate Armor, Winged Helmet, Brass Legs, Legion Helmet, Soldier Helmet, crown armor, crown legs, dark armor, crown helmet, dragon scale mail, crusader helmet, Dragon Shield, Dark Shield, Wooden Shield, Mastermind Shield, G Shield, Great Shield, Ornamented Shield, Dwarven Shield, Studded Shield, Tower Shield, Copper Shield, Red Robe, leather pants, leather boots
* <b>Please note that to be able to sell these items they must be rotated back to their original state.</b>
</blockquote>
<br>
<b>2022-09-07 07:42</b>
<blockquote>
* Emerald Bangle has been changed to a ring slot item
* Cape has been changed to a neck slot item
</blockquote>
<br>
<b>2022-09-04 14:48</b>
<blockquote>
* Energy, fire and force strike, heal friend and haste no longer require Premium account to use - basic spells being made available to Free accounts
</blockquote>
<br>
<b>2022-09-04 14:24</b>
<blockquote>
* Free account players should now be able to use beds - goes with Free account players being able to buy houses under 25 tiles
</blockquote>
<br>
<b>2022-09-04 09:59</b>
<blockquote>
* Parchment quest should now reset with server save.
</blockquote>
   
   
<br>
<b>2022-09-03 05:21</b>
<blockquote>
* Monsters should no longer drop cups fluid containers full of water anymore
</blockquote>
<br>
<b>2022-09-02 09:20</b>
<blockquote>
* Fixed !kills command not correctly showing kills outside of 24 hours
</blockquote>
<br>
<b>2022-09-02 06:12</b>
<blockquote>
* Added wands to Orshabaal and Morgaroth (OLD wands, like golden wand, wand of might etc, that had been accidentally auto-removed from loot tables)
* Added Demon helmet and legs to Orshabaal and Morgaroth
* Added dragon scale legs and helmet to Demodras
</blockquote>
<br>
<b>2022-09-01 04:42</b>
<blockquote>
* Dragon lance added to Dragon Lord loot table
* Dwarven Axe added to Dwarf Guards loot
* Fixed Amulet of Loss being removed from backpack instead of the neck on death if another one exists elsewhere.
* Fixed Burst Arrows min damages
* Fixed Fireball and Firewave min damages
</blockquote>
<br>
<b>2022-08-31 14:21</b>
<blockquote>
* Added !outfit command to view available custom outfits (Banshee, Orc, Minotaur, Elf and Dwarf are currently available to be unlocked via in game quests)
* Added !help command to list available chat commands and descriptions of their function
* Removed premium account requirement to travel via magic carpet.
* Increased idle timeout to 30 minutes (up from 15)
</blockquote>
<br>
<b>2022-08-31 14:04</b>
<blockquote>
* This is now fixed correctly. (Referring to "Fixed the way using fluid containers works. As per videos. Thanks @Libraru")
* Free account players now able to purchase houses under 25 tiles
* Changed rent to monthly
</blockquote>
<br>
<b>2022-08-31 05:19</b>
<blockquote>
* Demon Helmet added to Demon loot table
* Guardian Halberd added to Behemoth loot table
* Bright Sword added to Hero loot table
* H.L now pays 40k for Demon Helmet (from 95gp), 11k for Guardian Halberd (from 120gp) and 6k for Bright Sword (from 280gp)
* H.L also pays 40k for Dragon Scale Mail (from 280gp), 20k for Golden Armor (from 580gp)
</blockquote>
<br>
<b>2022-08-30 07:08</b>
<blockquote>
* Finished fixing item use engine changes for how fluids are used on yourself. This will require the client to be updated, please close any open OTCv8 and restart the client to download updates. You may be unable to drink fluids in OTC if you don't do this.
* Fixed Exori damage formula, other spells noted to be using the correct formulas.
</blockquote>
<br>
<b>2022-08-29 08:11</b>
</blockquote>
* Fixed NPC word order (Eg no longer able to say "blank rune 50"
* Reworked Bed/Sleeping Regeneration
* Fixed monster poison chance (Has a chance to poison through armor, no longer always through armor)
* Players should no longer log in on top of other players
</blockquote>
<br>
<b>2022-08-24 16:25</b>
<blockquote>
* Poison gas fields will correctly replace weaker poison, but no longer replace stronger poisons
* Corpses that are quests can now be walked over as intended.
</blockquote>
<br>
<b>2022-08-23 03:54</b>
<blockquote>
* Fixed Training having 30 tries for shielding and attack per blood, now is 30 tries shared as intended.
* Fleeing monsters will now no longer run over fields they're not immune to.
</blockquote>
<br>
<b>2022-08-22 09:49</b>
<blockquote>
* Fixed a small shortcut to Venore dragons
* Edited server save to be 5-minute warning and restart instead of 35 minute
</blockquote>
<br>
<b>2022-08-22 04:07</b>
<blockquote>
* Fixed amounts Life Ring regenerates for (Life/Healing Rings do not work while in PZ, this is intended)
* Fixed Poison Field poison condition replacing stronger poison effect from monsters (Eg Scorpions Poison)
* Fixed a bug where it was possible to queue pushing a creature as it stepped out of range (Thanks Nexoz)
* Summons unable to reach their target will now pace around as they should
* Fixed a bug where monsters would stop and freeze when stepping away from their melee range and then not moving.
</blockquote>
<br>
<b>2022-08-20 04:52</b>
<blockquote>
* Fixed an issue where you couldn't move items under a player/monster that was in the middle of walking.
* Fixed an issue where spells could be cast with an extra letter at the end of the spells
* Fixed a number of spells vocations availability (this was likely unnoticed as NPCs teach the spells accordingly anyway), rune charges and magic level requirements.
* Fixed Conjure Bolt from giving battle status
</blockquote>
<br>
<b>2022-08-20 04:40</b>
<blockquote>
* Major Speed System Rework: Instead of using the wonky TFS Formula, Violet Server now uses a fully reverse-engineered CIPSoft Speed system for monsters, NPCs and players. This largely addresses accuracy with the monster's haste and paralysing effects/strength. Seen here in this video (Mummy paralyse adjusted for purpose of this example), you can see paralyse effects vary in strength and that paralyse effects are replaced, even if the new paralyse is weaker than the one already applied. https://discord.com/channels/647350376408023040/1002576773961232404/1010377659768901733
* Monster AI Reworks. Small adjustments in the monster attack spam have been corrected, they now attack like real CIP monsters. For example, the notoriously trigger-happy Hunter. https://discord.com/channels/647350376408023040/1002576773961232404/1010379142535065630
</blockquote>
<br>
<b>2022-08-17 04:12</b>
<b>2022-08-17 04:12</b>
<blockquote>
<blockquote>
*Fixed the way using fluid containers works. As per videos. Thanks @Libraru Discord.
*Fixed the way using fluid containers works. As per videos. Thanks @Libraru Discord. https://discord.com/channels/647350376408023040/1002576773961232404/1009283449355501628
https://discord.com/channels/647350376408023040/1002576773961232404/1009283449355501628
</blockquote>
</blockquote>


Line 47: Line 288:
<br>
<br>
<b>2022-08-13 06:56</b>
<b>2022-08-13 06:56</b>
<blockquote>
* Fixed bug with loot chance being too common or too rare
* Fixed bug with loot chance being too common or too rare
* Fixed bug with player data not saving after killing someone.
* Fixed bug with player data not saving after killing someone.
</blockquote>
<br>
<br>



Revision as of 10:49, 28 February 2023

Violet Updates

Updates

Change Log

2022-09-09 13:47

  • With difficulty and longevity in mind, many quests that reward equipment and weapon updates have been reworked. This not only encourages community involvement in player trading and preservation of the economy but also makes finally acquiring these feel much more rewarding.
  • Further to the below quest reward changes. Several gates of Expertise have been removed to open certain areas up to hunting at earlier levels.
    • Deeper Fibula no longer requires level 50 to enter.
    • The Black Knight's Villa no longer requires level 50 to enter.
    • The Maze of Lost Souls no longer requires level 30 to enter.
    • Demona no longer requires level 60 to enter.
    • The Dragon Lord pit in Edron Dragon cave no longer requires level 60 to enter.
  • The quests below have been replaced with alternate rewards. These rewards are generally in the form of currency, supplies or unique outfits.
    • Demona
      • 30 - Dwarven Axe
      • 30 - Griffin Shield
    • Circle Room Quest
      • 32 - Warhammer
      • 32 - Dwarven Axe
    • Crusader Helmet Quest
      • 35 - Crusader Helmet
    • Mt. Sternum
      • 35 - Crown Helmet
    • Orc Fortress Quest
      • 40 - Knight Axe
      • 40 - Knight Armor
      • 40 - Fire Sword
    • Thais Dragon Lair
      • 40 - Naginata
    • Bright Sword Quest
      • 45 - Bright Sword
    • Deeper Fibula Quest
      • 50 - Knight Axe
      • 50 - Warrior Helmet
      • 50 - Tower Shield
    • Black Knight Quest
      • 50 - Crown Armor
      • 50 - Crown Shield
    • Edron Dragon Lair
      • 60 - Fire Axe
    • Drefia Quest
      • 60 - Blue Robe
      • 60 - Skull Staff
      • 60 - Medusa Shield
    • Banshee Quest
      • 60 - Tower Shield
      • 60 - Giant Sword
      • 60 - Boots of Haste
    • Edron Hero Cave
      • 70 - Dragon Lance
      • 70 - Vampire Shield
    • Behemoth Quest
      • 80 - Guardian Halberd
      • 80 - Platinum Amulet
      • 80 - Demon Shield
      • 80 - Golden Armor
    • Demon Helmet Quest
      • 100 - Demon Helmet
      • 100 - Demon Shield
      • 100 - Steel Boots


2022-09-07 14:41

  • Quest rework changes have been pushed to the test server in preparation for the live server.


2022-09-07 13:03

  • Fixed poison arrows. Fully reworked. Should now be able to deal dmg as a normal arrow + the poison conditions correctly.
  • Fixed fluids disappearing liquid when moving liquid between containers.


2022-09-07 11:45

  • The following items can be rotated between new and retro sprites:
    • Ring of the Sky, Crystal Ring, Emerald Bangle, Sword, Battleaxe, Club, Spike Sword, Sabre, Mace, Combat Dagger, Warlord Sword, Scimitar, Steel Helmet, Brass Helmet, Leather Helmet, Brass Armor, Golden Armor, Leather Armor, Dragon Scale Legs, Golden Legs, Golden Helmet, Magic Plate Armor, Winged Helmet, Brass Legs, Legion Helmet, Soldier Helmet, crown armor, crown legs, dark armor, crown helmet, dragon scale mail, crusader helmet, Dragon Shield, Dark Shield, Wooden Shield, Mastermind Shield, G Shield, Great Shield, Ornamented Shield, Dwarven Shield, Studded Shield, Tower Shield, Copper Shield, Red Robe, leather pants, leather boots
  • Please note that to be able to sell these items they must be rotated back to their original state.


2022-09-07 07:42

  • Emerald Bangle has been changed to a ring slot item
  • Cape has been changed to a neck slot item


2022-09-04 14:48

  • Energy, fire and force strike, heal friend and haste no longer require Premium account to use - basic spells being made available to Free accounts


2022-09-04 14:24

  • Free account players should now be able to use beds - goes with Free account players being able to buy houses under 25 tiles


2022-09-04 09:59

  • Parchment quest should now reset with server save.


2022-09-03 05:21

  • Monsters should no longer drop cups fluid containers full of water anymore


2022-09-02 09:20

  • Fixed !kills command not correctly showing kills outside of 24 hours


2022-09-02 06:12

  • Added wands to Orshabaal and Morgaroth (OLD wands, like golden wand, wand of might etc, that had been accidentally auto-removed from loot tables)
  • Added Demon helmet and legs to Orshabaal and Morgaroth
  • Added dragon scale legs and helmet to Demodras


2022-09-01 04:42

  • Dragon lance added to Dragon Lord loot table
  • Dwarven Axe added to Dwarf Guards loot
  • Fixed Amulet of Loss being removed from backpack instead of the neck on death if another one exists elsewhere.
  • Fixed Burst Arrows min damages
  • Fixed Fireball and Firewave min damages


2022-08-31 14:21

  • Added !outfit command to view available custom outfits (Banshee, Orc, Minotaur, Elf and Dwarf are currently available to be unlocked via in game quests)
  • Added !help command to list available chat commands and descriptions of their function
  • Removed premium account requirement to travel via magic carpet.
  • Increased idle timeout to 30 minutes (up from 15)


2022-08-31 14:04

  • This is now fixed correctly. (Referring to "Fixed the way using fluid containers works. As per videos. Thanks @Libraru")
  • Free account players now able to purchase houses under 25 tiles
  • Changed rent to monthly


2022-08-31 05:19

  • Demon Helmet added to Demon loot table
  • Guardian Halberd added to Behemoth loot table
  • Bright Sword added to Hero loot table
  • H.L now pays 40k for Demon Helmet (from 95gp), 11k for Guardian Halberd (from 120gp) and 6k for Bright Sword (from 280gp)
  • H.L also pays 40k for Dragon Scale Mail (from 280gp), 20k for Golden Armor (from 580gp)


2022-08-30 07:08

  • Finished fixing item use engine changes for how fluids are used on yourself. This will require the client to be updated, please close any open OTCv8 and restart the client to download updates. You may be unable to drink fluids in OTC if you don't do this.
  • Fixed Exori damage formula, other spells noted to be using the correct formulas.


2022-08-29 08:11

  • Fixed NPC word order (Eg no longer able to say "blank rune 50"
  • Reworked Bed/Sleeping Regeneration
  • Fixed monster poison chance (Has a chance to poison through armor, no longer always through armor)
  • Players should no longer log in on top of other players


2022-08-24 16:25

  • Poison gas fields will correctly replace weaker poison, but no longer replace stronger poisons
  • Corpses that are quests can now be walked over as intended.


2022-08-23 03:54

  • Fixed Training having 30 tries for shielding and attack per blood, now is 30 tries shared as intended.
  • Fleeing monsters will now no longer run over fields they're not immune to.


2022-08-22 09:49

  • Fixed a small shortcut to Venore dragons
  • Edited server save to be 5-minute warning and restart instead of 35 minute


2022-08-22 04:07

  • Fixed amounts Life Ring regenerates for (Life/Healing Rings do not work while in PZ, this is intended)
  • Fixed Poison Field poison condition replacing stronger poison effect from monsters (Eg Scorpions Poison)
  • Fixed a bug where it was possible to queue pushing a creature as it stepped out of range (Thanks Nexoz)
  • Summons unable to reach their target will now pace around as they should
  • Fixed a bug where monsters would stop and freeze when stepping away from their melee range and then not moving.


2022-08-20 04:52

  • Fixed an issue where you couldn't move items under a player/monster that was in the middle of walking.
  • Fixed an issue where spells could be cast with an extra letter at the end of the spells
  • Fixed a number of spells vocations availability (this was likely unnoticed as NPCs teach the spells accordingly anyway), rune charges and magic level requirements.
  • Fixed Conjure Bolt from giving battle status


2022-08-20 04:40


2022-08-17 04:12


2022-08-16 04:09

  • Removed level requirement doors from MoLS and Demona.


2022-08-16 04:02

  • Fixed healing spells being too weak at low levels (Formulas correct but Minimum values were not applying)
  • Fixed Dwarven Ring appearing to remove drunk condition but not actually removing the drunk condition


2022-08-15 07:05

  • Loot chances of old wands increased slightly
  • Fixed Smiley npc (lol)
  • NPC Panther now buys djinn items and a few rashid items
  • In preparation for item quests being reworked, the door of experience for Deeper fibula, black knight's room and the dragon lords near the fire axe quest have been removed. (These quests subsequently will effectively have little to no reward, since they can now be accessed early). The intention here is to open these areas as a regular hunting places, not a single visit quest area


2022-08-14 03:29

  • Vials now able to pour liqid on mud tiles and don't replace the existing fluid in the vial
  • Fixed being able to target NPCs
  • Summons should no longer be able to see their master if using invisible
  • Monster spawn block range has been corrected to be the game viewport distance (8 by 6)
  • Monsters should now kill smaller monsters and furniture blocking paths instead of pushing it behind them.
  • Monsters chasing with haste should no longer stop breifly after reaching the target, should now be harder to avoid things like giant spiders.
  • Fixed adding items to players, should now go back slot > right hand > left hand > ammo slot > back slot container, right hand container > left hand container > ammo slot continer > ground


2022-08-13 06:56

  • Fixed bug with loot chance being too common or too rare
  • Fixed bug with player data not saving after killing someone.


2022-08-11 07:18

  • Fixed buying items going to bag on ammo slot before bag on back slot.
  • Fixed some text issues with Prisoner NPC
  • Ancient scarabs now summon larva, not scarabs.
  • Made adjustments to paralyse
  • Fixed being able to throw items on top of bookshelves.
  • Made adjustments to regen while sleeping
  • NPCs now sell spells correctly based on magic level.
  • Blocking spawn should now work for visible floors (Being able to see up/down floors should still block spawn)
  • Fixed some npcs selling mana fluids for the wrong price (should be 100gp)
  • Fixed blackboards showing mana fluids price
  • Fixed kings secret passage in kazordoon
  • Fixed a ramp in outlaw camp unable to get down from


2022-08-06 07:14

  • Fixed Kazordoon secret passage
  • Fixed monasters spawning on the wrong level of Ghost Ship
  • Wands now spawn in players inventory, not their bag. This means they will give off light if they are carrying a wand.
  • Fixed some quests from corpses from decaying and disappearing.
  • Added new premium features, see more here: https://vlt.nostalther.com/premium.php